Game design in progress – analogue style

by joakim on 2010/03/16

Sometimes digital just isn’t enough. The design team went analogue and had a great session trying out new ideas with the help of old-style board games, a few decks of playing cards, pens and paper, glue, scissors and a whole lot of imagination…

designteamAnd the rest of the team is equally busy. New versions are deployed every other day and progress is just amazing. We are slowly expanding the group of players and it’s great fun to see them get hooked and race towards level 20 and beyond. Planeto is obviously a sticky game and with the efforts of the crafty design team matters will only get worse better….

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